It is how you study that really makes the difference!
For too long I've studyed the wrong way!
here are some new stuff, I study it carefully first and then create a personnal comp based on what I learned and I try not to look at the study I made before, but if I can't recall a thing, of course I look at it!
Also, I do my marks really carefully and really try to plan out what I am making!
Hey guys, here is a 3d model I had to make in class, spent about a month and a half on it!
Here are some render out from Arnold renderer which we recently got at our school, I was able to experiment a lot with it and let me tell you that it's just an amazing engine!
This model was made with the purpose to share at the end of it's completion. Many great people helped me make this since i'm no 3d artist and was completely lost in maya.
It is rigged and textured + I am giving you the original ztool of it.
it's still pretty basic stuff, but I hope some of you could make good use of it!